Build an hierarchy
Build an hierarchy

- Building an hierarchy:
- First of all, you need to set an hierarchy. Bone Plugin makes one layer parent of another, so you must have one object/symbol each layer. Click here to download an example. (right button + save link as...)
- Select an object on the stage, click on the button Pick Child and select another object on the stage. Keep doing this until you complete the whole hierarchy. You will see the hierarchy on the Plugin window as you are building it. Click here to download a demonstration video. (right button + save link as...)
- Breaking bones:
- Select an object on the stage, press the button Break. It will no longer be child of its parent.
TIP: You can set a hot key to the Pick Child button. Learn how to assign a hotkey to this button.
TIP: Use the buttons Parent and Child to navigate between the bones.
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